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 Frequently Asked Questions for General public

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Join date : 2008-07-19

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PostSubject: Frequently Asked Questions for General public   Frequently Asked Questions for General public I_icon_minitimeMon Jul 21, 2008 10:29 am

H.E.T Role play happens inside a MMOG named EVE Online.

EVE was created and developed by CCP in Reykjavik, Iceland.

1.1 What is EVE Online?

EVE is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and sometimes hostile galaxy.

1.2 What does "massively multiplayer" mean?

The term "massively multiplayer" describes a relatively new form of computer game that has gained popularity in the last decade. Players connect to the game servers via the Internet and interact in real time with other users worldwide.

In the case of EVE, a nominal monthly subscription is charged for each player’s account; users are responsible for their own Internet service fees. EVE is not a stand-alone, single player game and can only be played online. Unlike most MMOGs that split a large player base up among small clones of the same game world (called "shards") containing no more than 3,000 people, EVE is unique in that all of its players inhabit the same game world.

1.3 What does the term "persistent world" mean?

All games in the MMOG genre are created to be "persistent worlds." This means that unlike single player games - where the action screeches to a halt when the user has turned it off - the game world will keep evolving even when a player has gone offline, much the same way as the real world continues to evolve when you go to sleep. The game world, and anything the player may have left in it, such as undocked ships, will continue to exist and will be visible to (and possibly destroyed by) other players.

In a nutshell, EVE can be described as an alternate reality, similar in many ways to virtual reality as depicted in, for example, the film "The Matrix." The only difference between the Matrix and EVE is that instead of accessing the world through a neural jack, it is accessed through the Internet and participants interact with it via a computer.

1.4 How is my persona represented in the game?

Players are represented in the game by avatars, both as ships and with a customized portrait created by the player. It is not possible to exit your ship and explore planets or space stations. Each EVE Online account contains three character slots, giving users ample opportunity to try out different skills, races and appearances.

1.5 What is the premise of EVE?

EVE has a rich history and unique storyline created specifically for the game. The history, or "prime fiction," details the discovery of a natural wormhole that lead into an uncharted area of the universe. Gates were created to enable explorers to pass back and forth between the old and new worlds until the portal closed suddenly and violently, leaving the settlers cut off from the civilization of Earth’s galaxy.

Of the settlers that survived the hardship of this harsh environment, five nations rose to power, each taking on its own unique appearance, political and religious views, strengths and weaknesses. These five nations dictate the balance of power. After generations of war and strife, players enter EVE during a time when the general political situation is one of peace, albeit a strained and sometimes fragile one, between the empires.


1.6 What is the monthly subscription fee?

Subscription rates for credit card users:

Europe
Cost/month* Total cost*
1-month-plan € 14.95 € 14.95
3-month-plan € 12.95 € 38.85
6-month-plan € 11.95 € 71.70
12-month-plan € 10.95 € 131.40
* VAT included


Outside Europe Cost/month Total cost
1-month-plan $ 14.95 $ 14.95
3-month-plan $ 12.95 $ 38.85
6-month-plan $ 11.95 $ 71.70
12-month-plan $ 10.95 $ 131.40

2. 0 H.E.T is a Corporation inside EVE


2.1 What is a corporation?

Corporations are groups of players joining together for a common goal or purpose, much like guilds or clans in other games. They are created and overseen by a Chief Executive Officer (CEO.) Characters can only be in one corporation at a time.

2.2 What are the benefits of belonging to a corporation?


The biggest benefit to belonging to a corporation is mutual protection and shared resources. Corporations give characters the option to join forces and enjoy the thrill of player-vs-player interaction without losing security status. Corp members also share a sense of brotherhood and comradierie that solo players rarely experience. By pooling the resources and efforts of its members, corporations are able to build up their fleets and other holdings more quickly, putting some of the larger-scale strategic elements of the game within their grasp.

FULL INFORMATION REGARDING EVE ONLINE YOU'LL FIND AT

www.eve-online.com

Check H.E.T FAQ thread for Specific information Regarding Role Play and H.E.T
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